Public Attributes | |
NEWBODY | body |
long | Type |
long | priority |
long | ObjID |
struct PlayerStruct * | player |
struct object_def * | objref |
struct object_def * | creator |
struct object_def * | carcoll [MAX_NUM_PLAYERS] |
struct object_def * | objcoll |
long | EnvRGB |
long | DefaultModel |
long | CollType |
struct ForceFieldStruct * | Field |
long | FieldPriority |
LIGHT * | Light |
struct SparkGenStruct * | SparkGen |
void * | Data |
MOVE_HANDLER | movehandler |
COLL_HANDLER | collhandler |
AI_HANDLER | aihandler |
RENDER_HANDLER | renderhandler |
FREE_HANDLER | freehandler |
struct object_def * | prev |
struct object_def * | next |
unsigned short | GridX [MAX_GRIDS] |
unsigned short | GridZ [MAX_GRIDS] |
struct object_def * | GridPrev [MAX_GRIDS] |
struct object_def * | GridNext [MAX_GRIDS] |
Definition at line 172 of file object.h.