Public Attributes | |
| NEWBODY | body |
| long | Type |
| long | priority |
| long | ObjID |
| struct PlayerStruct * | player |
| struct object_def * | objref |
| struct object_def * | creator |
| struct object_def * | carcoll [MAX_NUM_PLAYERS] |
| struct object_def * | objcoll |
| long | EnvRGB |
| long | DefaultModel |
| long | CollType |
| struct ForceFieldStruct * | Field |
| long | FieldPriority |
| LIGHT * | Light |
| struct SparkGenStruct * | SparkGen |
| void * | Data |
| MOVE_HANDLER | movehandler |
| COLL_HANDLER | collhandler |
| AI_HANDLER | aihandler |
| RENDER_HANDLER | renderhandler |
| FREE_HANDLER | freehandler |
| struct object_def * | prev |
| struct object_def * | next |
| unsigned short | GridX [MAX_GRIDS] |
| unsigned short | GridZ [MAX_GRIDS] |
| struct object_def * | GridPrev [MAX_GRIDS] |
| struct object_def * | GridNext [MAX_GRIDS] |
Definition at line 172 of file object.h.
1.6.1