Public Attributes | |
long | Slot |
PLAYER_TYPE | type |
struct PlayerStruct * | prev |
struct PlayerStruct * | next |
CTRL_TYPE | ctrltype |
CTRL_HANDLER | ctrlhandler |
CON_HANDLER | conhandler |
CTRL | controls |
long | cartype |
OBJECT * | ownobj |
CAR | car |
CAR_MODEL | carmodels |
long | score |
long | lastscore |
long | raceswon |
REAL | PickupCycleType |
REAL | PickupCycleSpeed |
long | PickupType |
long | PickupNum |
OBJECT * | PickupTarget |
long | ValidRailCamNode |
long | LastValidRailCamNode |
Definition at line 43 of file player.h.