Public Attributes | |
| long | Slot |
| PLAYER_TYPE | type |
| struct PlayerStruct * | prev |
| struct PlayerStruct * | next |
| CTRL_TYPE | ctrltype |
| CTRL_HANDLER | ctrlhandler |
| CON_HANDLER | conhandler |
| CTRL | controls |
| long | cartype |
| OBJECT * | ownobj |
| CAR | car |
| CAR_MODEL | carmodels |
| long | score |
| long | lastscore |
| long | raceswon |
| REAL | PickupCycleType |
| REAL | PickupCycleSpeed |
| long | PickupType |
| long | PickupNum |
| OBJECT * | PickupTarget |
| long | ValidRailCamNode |
| long | LastValidRailCamNode |
Definition at line 43 of file player.h.
1.6.1